Panel Description
Animation can display anything, from any angle, in any space. How does anime use this freedom? In this panel, we cover the history of anime director as auteur, animating on a budget, and basic visual storytelling. Together, we'll see how a motivated camera can drive empathy and create new meaning.
Resources
Clips
sakugabooru linked where available
Part 1 - Why the camera?
Part 2 - East vs West
Part 3 - Common Techniques
Part 4 - Serving the Narrative
Part 5 - Active Movement
Part 6 - Synthesis
Sources and Inspiration
See also: an earlier version of this panel from Anime Central 2018