Panel Description
Animation can display anything, from any angle, in any space. Yet, it often imitates the mechanics of a real camera - lens flare, the shakiness of a handheld, an out-of-focus shot - to leverage the existing emotions and associations created by live action film.
In this panel, we cover the history of anime director as auteur, some visual storytelling techniques, and the effect these cultural shorthands have on narrative and audience empathy.
In this panel, we cover the history of anime director as auteur, some visual storytelling techniques, and the effect these cultural shorthands have on narrative and audience empathy.
Clips
sakugabooru linked where available
Part 1 - Why the camera?
Part 2 - East vs West
Part 3 - Common Techniques
Part 4 - Serving the Narrative
Sources and Inspiration