View current schedule and additional info on the Anime Boston website
Panel Description
Animation can display anything, from any angle, but to what end? We cover the history of anime director as auteur, animating on a budget, and basic visual storytelling. We explore how a motivated camera can drive empathy and create new meaning.
Clips
Part 1 - Why the camera?
Part 2 - Why Anime?
Part 3 - Budgetary Constraints
Part 4 - Visual Language
Part 5 - Serving the Narrative
Part 6 - Dynamic Movement
Part 7 - Synthesis
Sources and Inspiration
See also: an earlier version of this panel from Youmacon 2018